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What You Need to Know — Diablo IV — Blizzard News

What You Need to Know — Diablo IV — Blizzard News

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The 3.1.0 Public Test Realm (PTR) for Diablo IV will be available from June 2, 10:00 a.m. PDT to June 9, 10 a.m. PDT, offering you the chance to test upcoming changes and features coming in the next season for the base game, shaking up how you play cross both Eternal and Seasonal Realms.


The purpose of the PTR is to test updates and features before the launch of the next season, where we’ll be focusing on Solo Self Found, new seasonal features, Mythic Uniques 3.0, and rewards coming to the Tower & Leaderboards as we come out of Beta.


Using your feedback, we’ll make adjustments before the next season goes live. This helps us to fine-tune balance changes, eliminate bugs, and create the best experience possible while testing new systems. Thank you for playing through the PTR and sharing your thoughts with the team.


Here is what the 3.1 PTR will preview ahead of next season.




Codex


Pandemonium Ruptures


Realmwalker 2.0


Deathtoll Chamber


New Monster Family: The Risen


Seasonal Lair Boss


Mythic Uniques 3.0


Tower & Leaderboards Rewards


War Plans Updates


Horadric Cube Updates


Solo Self Found Mode


General and Systems Updates


Features Offered for Testing


How to Provide Feedback


How to Install the PTR


3.1.0 PTR Patch Notes




Pandemonium Ruptures




During Season 14, the division between Sanctuary and Pandemonium is ripped asunder by arcane rifts called Pandemonium Ruptures. These rifts call a new family of monsters to slay, the chance to summon a familiar boss, and new opportunities for loot by conquering the Deathtoll Chamber.


You will encounter three types of Pandemonium Ruptures. Kill the guardians around Death’s Head Idols, creating an open Rupture and casting a ritual ring. The longer you keep the Rupture open, the more rewards you’ll earn. Killing monsters and closing Tears will help keep it open. Rupture Goblins can also appear anywhere, opening additional Ruptures.


  • Ruptures (Normal): Small Ruptures can spawn throughout the overworld of Sanctuary but are especially prevalent in Helltides.
  • Surging Ruptures: Medium ruptures can spawn in place of any local event within a Helltide.
  • Colossal Ruptures: Large ruptures appear only in the Fields of Desecration, the World Boss Arena southeast of Zarbinzet.


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Realmwalker 2.0




Realmwalkers have reappeared across Sanctuary, summoned to challenge those brave (or foolhardy) enough to tackle the most difficult Pandemonium Ruptures. Completing different types of Pandemonium Ruptures can give the following chances to summon a Realmwalker:


  • Ruptures (Normal): Cannot summon Realmwalkers.
  • Surging Ruptures: Gives a chance to spawn a Realmwalker when Surging Rupture events are completed with Mastery within the time allotted.
  • Colossal Ruptures: Guarantees a Realmwalker spawn when completed.


Conquering the Realmwalker opens a Portal to the Deathtoll Chamber.




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Deathtoll Chamber




The Deathtoll Chamber is a one-room mini-dungeon accessible either by defeating the Realmwalker or inside a Nightmare Dungeon with the Rupture affix after closing enough Tears within Ruptures. Once inside, complete a special Rupture activity for even more rewards.


The Deathtoll Chamber will be the best source for Betrayer’s Husks, which are required to open the Seasonal Lair Boss’s Hoard in Torment I+.


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New Monster Family: The Risen




Gravehounds, members of the new Risen monster family, now appear out of Ruptures and inside the Deathtoll Chamber. When killed, Gravehounds drop orbs that empower the Exarch, a special Risen that absorbs any Orbs that float toward it. Intercept them before they arrive to claim the power yourself.


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Seasonal Lair Boss




A new boss enters the fray to terrorize the denizens of Sanctuary. Strike them down with fury.


Find a Corrupted Reaper Lair Boss in Pandemonium Threshold’s entrance in Zarbinzet. During the PTR, you will be able to face this boss once you have reached Torment I+. After Season 14 launches, the seasonal Lair Boss will become available through the Season Campaign.


This boss requires Betrayer’s Husks to open the rewards cache. It will also give the best direct drop chances for both Mythic Uniques and Mythic Unique Upgrade currency than any other activity.


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Mythic Uniques 3.0




In Season 14, every Unique can be Mythic. Strap in, folks.


Mythic, instead of being an item Rarity, is now a modifiable Item Quality. You’ll have the ability to make any Unique item into a game-altering Mythic through Item Quality modifiers.


Mythic Uniques will also have their Unique Powers increased by 30%.




This season, any Unique can now drop as a Mythic Unique or be upgraded into a Mythic Unique using the Horadric Cube. You’ll be able to craft or earn Mythic Uniques in a few different ways:


  • Acquire Seasonal currency (Pandemonium Fragments) by progressing through the Seasonal Reputation board or defeating the new Lair Boss. This Seasonal Currency is a component in upgrading Uniques to Mythic Uniques using the Horadric Cube.

    • This Seasonal currency can also be earned from the Season Reputation board, Resplendent Caches, and from killing the Seasonal Lair Boss.

  • A chance to earn a Mythic Unique by defeating the Season Lair Boss, Corrupted Reaper.
  • Progress through the Season Rank to earn a class-specific Mythic Unique.
  • On both Seasonal and Eternal Realms, you’ll have a very rare chance to find a Mythic Unique whenever an Ancestral Unique would drop.


Note: You can only equip one crafted Mythic. If you find multiple Mythics the typical way through rare drops in-game, you’ll be able to still equip multiple with your one crafted Mythic unique.


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Tower & Leaderboards Beta Rewards




With Tower & Leaderboards coming out of Beta in Season 14, we’re adding new cosmetics for Leaderboard completion.


  • You’ll be able to earn rewards at the end of each Leaderboard reset, and at the end of each season.
  • Weekly rewards are granted to you the next time you log in after the previous weekly reset has ended.


The following ranks get rewards each week:


  • Progression:

    • Played the Tower this week
    • Reacher Tower Tier 100 or Higher

  • Ranks:

    • Top 1,000 on any leaderboard
    • Top 500 on any leaderboard
    • Top 100 on any leaderboard
    • Top 10 on any leaderboard
    • Top 1 on any leaderboard

  • Each week, you’ll earn the following rewards based off your best rank:

    • A Halo Cosmetic
    • A Prestige Title
    • Gear Cache

      • Higher ranks reward more items and a higher chance of Uniques


You’ll keep Seasonal Leaderboard Titles and Halos throughout the Season, until they reset on the next Season.


  • At the start of the next Season, you’ll be rewarded with an Emblem that shows the highest rank you achieved on any weekly leaderboard in the previous season. These will be granted on first log-in to the new season.


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War Plans Updates




We are making changes to War Plans so that you can seamlessly play with your most steadfast allies when playing in a Party.


As of 3.1 PTR, you’ll be able to sync your War Plans board with your party. This feature generates a board that generates a new War Plan for your whole party.


You’ll need to do the following to sync your Plans:


  • Your party must all be in Temis.
  • The prompt New Plan will only appear if you are in a party.


If you select New Plan For Party:


  • It costs 2 Marks of El’Druin.
  • When selected, the party will see that a member of their party has initiated the vote to re-roll all War Plan boards and sync them.
  • If all players accept, the person who initiated the vote resets their board and that exact one is then pushed down to the other players.


Note: Plans are synced regardless of War Plan Level or other States (Torment Level, Campaign Completion etc.)


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Horadric Cube Updates


The Horadric Cube will have the following updates in the Season 14 PTR:



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Solo Self Found Mode




Solo Self Found (SSF) is a character state that allows you to take the role of the solo wanderer carving their fortune alone across Sanctuary, giving more options to challenge yourself the way you want. When you choose SSF as a character state, you accept on the following challenges:


  • SSF characters must be Seasonal only. They can also be either Normal or Hardcore.
  • SSF characters cannot join parties or trade with other players.
  • SSF share their own stash, currency, Paragon, and more only with other SSF characters on their account.
  • Free Trial, Couch Co-Op, and Dark Citadel are unavailable for SSF characters.
  • Selecting SSF for that character is permanent for the duration of the season and cannot be changed. At the end of the season, SSF characters will revert to Eternal characters with the ability to group and trade again as normal.


The fearless souls adopting this mode will enjoy exclusive SSF-only Tower Leaderboards to show off their true solo prowess.


Additionally, with the addition of Solo Self Found, the following Filters have been added to Leaderboards:


  • Solo Self Found
  • Hardcore Solo Self Found


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General and Systems Updates


The following updates will also appear in the S14 PTR:


General



War Plans



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Features Offered for Testing


We will have servers for PTR in the following regions: North America, Europe, Korea and Japan, South America, and Australia. Use the PTR Boost NPC in major cities to aid you in the Public Test Realm.


PTR Boost


Similar to our previous Public Test Realms, the trusty PTR Vendor Mrak will be available through the duration of the PTR. You can find our hot-footed friend next to the main Waypoint in major cities. Mrak has received some substantial upgrades, including new boosts to Lord of Hatred systems.


The following items are available through the PTR Boosts. Anything highlighted in blue has been updated since the last PTR:


Crafting & Materials



Equipment



Note: To receive Helms and Amulets from the PTR Boost, you must be at least Level 7 and Level 15 respectively. Please level past this point to receive these specific items.*


Paragon



Progression



Seasonal





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How to Provide Feedback


Your feedback on the changes you will see and experience in the PTR is important to us and is vital in ensuring that Season 14 is the best it can be when it goes live in Diablo IV. If you participate in the PTR, please let us know what you think!


You can provide feedback through the in-game feedback tool of the Diablo IV PTR forums. Pressing the ESC key in the in-game menu will bring up the Report a Bug menu. You can select the dropdown filter and select the in-game feedback tool to provide feedback without leaving the game.


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How to Install the PTR


Here are the steps to join the PTR:



If you’re a PC Game Pass or Game Pass Ultimate user, you’ll be able to access the PTR through the same flow as other Battle.net users. Access the Battle.net client through the Xbox App, then continue to access the PTR through Battle.net.


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3.1.0 PTR Patch Notes


Balance Updates

Paladin

Skills

Zenith

Advance

Clash

Blessed Shield

Shield Charge

Heaven’s Fury

Oaths

Zealot Oath

Judicator Oath

Developer’s Note: Judicator builds without stacking Judgement procs were less successful than intended. This change can help open up more possibilities for Judicator skills to shine without rapid firing Judgement.

Unique Items

Light’s Rebuke

Red Sermon

Sunbrand

Supplication

Spiritborn

Skills

Armored Hide

Toxic Skin

Payback

Rushing Claw

Ravager

Legendary Aspects

Aspect of Forest Power

Aspect of Pestilence

Aspect of Infestation

Unique Items

Sepazontec

Rod of Kepeleke

Paragon

Spiny Skin Legendary Node

Warlock

Skills

Command Fallen

Command Valloch

Apocalypse

Fiend of Abaddon

Nether Step

Wall of Agony

Terror Swarm

Legendary Aspects

Aspect of Mutilation

Thrice Woven Nightmare

Unique Items

Ae’grom’s Schism

Gauntlets of Sheol

Bridle of Tor’Baalos

Scepter of the Three and Rictus of Terror

Runes

Ceh (Spirit Wolves)

Vex (+ to All Skills)

Prid (Dark Prison)

Yom Rune

Developer’s Note: This is not a functional change, but rather an update to the tooltip to reflect the updated baseline functionality of Petrify, as Petrify no longer restores Resource and instead increases your Critical Strike Damage.

Talisman

All Classes

Seal of the Golden Epiphany

Seal of the Severed Finger

Barbarian

Arms of Arreat

Druid

Might of the Den Mother

Storm Shepherd’s Talisman Set

Necromancer

Art of the Bone Weaver Talisman Set

Radament’s Desecration

Developer’s Note: Manually Casting Iron Maiden or Decrepify will still reapply the Curse and is unaffected by this change.

The Blood Moon Breeches Unique will also still reapply the Curse when it procs and is unaffected by this change.

This is consistent with the behavior of the Omen of Pain Unique: the Curse must fall off before this set bonus will reapply the Curse.

Note that this is typically only relevant for things like the Will of Rathma Unique that deals damage when a Curse is applied to an enemy.

Word of the Blood Binder Talisman 5-Piece Set Bonus

Paladin

Cathan’s Iron Conviction

Heaven’s Radiant Fire

Rogue

Legacy of the Sightless Talisman Set

Way of the Blurring Blade Talisman Set

Nilfur’s Narrow Eye

Sorcerer

Habacalva’s Cauldron

Breath of the Frozen Sea

Spiritborn

Kwatli’s Grace Talisman Set

Wumba’s Embrace Talisman Set

Balazan’s Bite Talisman Set

Bliss of the Multitude Talisman Set

Warlock

Horazon’s Chains Set

Horadric Cube

Unique Item Update

El’Druin, Sword of Justice

War Plans

Miscellaneous

Bug Fixes

Paladin

Spiritborn

Warlock

Talisman

War Plans

Miscellaneous


Balance Updates

General

Legendary Aspects

Hellbent Commander Aspect

Cremator’s aspect

Duelists Aspect

Tidal Aspect

Aspect of Glynn’s Anvil

Unique Items

Banished Lord’s Talisman

Melted Heart of Selig

Endurant Faith

Ahavarion, Spear of Lycander

Doombringer

The Grandfather

Nesēkēm, the Herald

Shattered Vow

Harlequin Crest

Andariel’s Visage

Heir of Perdition

Tyrael’s Might

Shroud of False Death

Ring of Starless Skies

Melted Heart of Selig

Godslayer Crown

Crown of Lucion

Tempering

Sharpened Finesse

Paragon

Barbarian

Skills

Frenzy

Call of the Ancients

Attack Speed and Damage Bonus Upgrade

Wrath of the Berserker

Steel Grasp

Legendary Aspects

Aspect of Limitless Rage

Weapon Master’s Aspect

Unique Items

Battle Trance

Chainscourged Mail

Paragon

Dominate Glyph

Ire Glyph

Druid

Skills

Stone Burst

Legendary Aspects

Shepherd’s Aspect

Unique Items

Dolmen Stone

Greatstaff of the Crone

Hunter’s Zenith

Mjolnic Ring

The Basilisk

Waxing Gibbous

Paragon

Constricting Tendrils Legendary Node

Fang and Claw Glyph

Fulminate Glyph

Spirit Glyph

Necromancer

Skills

Corpse Explosion

Blood Mist

Unique Items

Red Blessing

Cruor’s Embrace

Deathless Visage

Mace of King Leoric

Ebonpiercer

Developer’s Note: This item is intended to do a portion of Blight’s total defiled area damage. The Piercing Darkness Variant allows Blight to create two defiled areas, so Ebonpiercer’s damage should be increased accordingly.

Paragon

Dominate Glyph

Wither Legendary Node

Darkness Glyph

Scourge Glyph

Rogue

Skills

Dance of Knives

Flurry

Twisting Blades

Legendary Aspects

Breakneck Bandit’s Aspect

Unique Items

Deathmask of Nirmitruq

The Maestro

Paragon

Grenadier Glyph

Pride Glyph

Sorcerer

Skills

Unstable Currents

Ball Lightning

Familiar

Flame Shield

Frozen Orb

Fire Bolt

Teleport

Chain Lightning

Enchantments

Firebolt Enchantment

Legendary Aspects

Overwhelming Currents

Aspect of Armageddon

Aspect of Searing impact

Unique Items

Fractured Winterglass

Onyx Soul

Starfall Coronet

Ophidian Iris

Staff of Endless Rage

Miscellaneous

Bug Fixes

Accessibility

Gameplay

Barbarian

Druid

Necromancer

Rogue

Sorcerer

Miscellaneous

User Interface and User Experience

Miscellaneous


Beware the loss of a great power in the world. What comes to fill the void may be worse.

—The Diablo IV Team


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